This website is a collection of small, interactive episodes that serve as a counterpoint to the traditional public diary—something often shared through blogs, vlogs, or social media posts. While text and video remain familiar forms of self-expression, interactive media creates a different kind of intimacy. It asks something of the participant: not just attention, but involvement. Creating in this medium is uniquely demanding. It is not only about expressing an idea or feeling, but also about designing systems that behave, respond, perform well, and remain accessible across a range of devices and users. The technical demands can be high, but so is the potential.
These episodes are not interactive challenges in the traditional sense. There is no score, leaderboard, or challenge to overcome. You do not win, and often there is no reason to try. Each piece follows a carefully shaped narrative path, bringing interactive media and personal storytelling together.
I also draw inspiration from cozy media and slow media—forms that prioritize emotional presence, sensory gentleness, and reflection over urgency. These works reject overstimulation and the pressure to perform, inviting instead a slower pace of interaction. For the content, I’m interested in small moments that often would otherwise go unnoticed. Through building these interactive episodes, I hope to notice those things more deliberately myself. Maybe, if you spend time with them, you will too. These pieces don’t aim to keep you hooked, they’re short by design.
This project is a way for me to spend time with what makes life feel quietly meaningful. Not the dramatic highs or big achievements, but the small, cumulative sensations of being alive and paying attention. I hope you find something here that speaks to you as a participant in your own everyday story. I hope you enjoy the project and check back from time to time to see what else I have added.
Hi, I'm Jonas, an interactive media designer from Germany. I made the interactive episodes on this website with Phaser.js and created the drawings in the Affinity Suite.
If you have any questions or ideas, feel free to reach out!